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Rules

Game Types

Capture The Flag - Countdown
Capture The Flag - Sanctuary
Capture The Flag - Zealot
Team Slayer - Countdown
Team Slayer - Reflection
Team Slayer - Sanctuary
Team Slayer - Zealot

Settings - All Games

1. Primary Weapon = DMR
2. Secondary Weapon = None
3. Spartan Loadouts = Hidden
4. Elite Loadouts = Hidden
5. Player Speed = 120%
6. Jump Height = 110%
7. Player Gravity = 200%
8. Motion Tracker Mode = Off
9. Suicide Penalty = None
10. Betrayal Penalty = None
11. Team Changing = Not Allowed
12. Betrayal Booting = Disabled


Settings - Capture The Flag - Countdown & Zealot[/b]

1. Score to Win = 5
2. Flag Return Time = Instant
3. Flag Reset Time = 15 Seconds
4. Flag Carrier Cooldown = Disabled
5. Flag Carrier Traits, Damage Modifier = 75%
6. Sudden Death = Disabled
7. Time Limit = 30 Minutes
8. Respawn Time = 10 Seconds

Settings - Capture The Flag - Sanctuary[/b]

1. Flag Return Time = Never
2. Flag Reset Time = 15 Seconds
3. Flag at Home = No
4. Flag Carrier Cooldown = Disabled
5. Flag Carrier Traits, Damage Modifier = 75%
6. Sudden Death = Disabled
7. Time Limit = 30 Minutes
8. Respawn Time = 10 Seconds


Settings - Team Slayer[/b] (modified from the Slayer Game Mode)

1. Score to Win = 50
2. Teams = Enabled
3. Time Limit = 15 Minutes

Ties

In the event of a tie in a Team Slayer game, that map will be replayed with a time limit of 5 minutes.
If an Oddball or King of the Hill Game ends in a tie, that map will be replayed with a time limit of 8 minutes.